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References

Chen, Y. (2016). The Effects of Virtual Reality Learning Environment on Student Cognitive and Linguistic Development, 5(4), 637–646

 

Douglas, M. (2017). Virtual Reality: The New and Sexier Way to Learn Languages?, Retrieved from: https://www.huffpost.com/entry/virtual-reality-the-new-and-sexier-way-to-learn-languages_b_5983c162e4b00833d1de26e2?guccounter=1

Fusco, D. (2017). How Much Does it Cost to Study Abroad?, Retrieved from: https://www.goabroad.com/articles/study-abroad/how-much-does-it-cost-to-study-abroad
 

Maydment, F. (2017). VR and Language Learning: How VR Can Crack the Language Code. Retrieved from: https://vrscout.com/news/vr-and-language-learning/

 

Munoz, C.  On how age affects foreign language learning*

 

Rogers, S. (2019). Virtual Reality: THE Learning Aid Of The 21st Century, Retrieved from: https://www.forbes.com/sites/solrogers/2019/03/15/virtual-reality-the-learning-aid-of-the-21st-century/#55a92ed2139b

 

Schwienhorst, K. (2002). Why virtual, why environments? Implementing virtual reality concepts in computer-assisted language learning, Simulation & Gaming, 33 (1), 196-209

 

Tseng, A. (2019). Believing VR is a promising tool for learning languages, companies and colleges invest, Retrieved from: https://ispr.info/2019/04/04/believing-vr-is-a-promising-tool-for-learning-languages-companies-and-colleges-invest/

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